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About This Game A solo indie title from Chris Parsons, Sol Trader is a genre-busting space simulation where it's not about what you know - it's who you know. In Sol Trader you trade not only goods but ships, components, minerals, favours, contacts and information too.Single-player combination of top down 2D spaceflight and strategic manipulation of your network of contactsRun missions using your family and friends' connections to government or businessNo ship given to you at game start: you must take a loan and hire a ship, or borrow one from a wealthy relativeFly between planets, interacting with the various characters you come across in cities and in spaceResearch information on other characters through chatting to friends and relativesCustomise your ship with better guns, engines, hyperdrives and passenger cabinsTrade goods for profitProcedural generation of a whole society of thousands of random charactersStart every new game from your character's birthChoose your parents and all your major life choices as you grow up Your choices determine your personality and your friends, relatives and enemiesFull modding support: change all the organisations, events, weapons, planets, ships, conversations and tutorial system.200 years of charactersEach new game is already two centuries old. Thousands of random characters are born, live and die as the game is generated, creating totally unique societies each time. When starting a new game you do so from your character's birth, choosing your parents and all your major life choices as you grow up. Your choices determine your personality, your friends, relatives, business contacts and your enemies.There is no set story. The game generates thousands of characters, events and interactions to set the scene: as a player, you are born into this world and form relationships in it before the game starts. You’ll then be able to create your own legend within this world: explore the known (and unknown) solar system, trade goods, run missions, leverage your contacts, and avenge members of your family as you see fit.This game features a complex procedural history generator, inspired by the adventure and legends mode in Dwarf Fortress. Each new game is already two centuries old, with a living history full of characters that are born, live and die before you even exist. When you create a character in this world, you face the same choices as all the computer-controlled citizens did. The decisions you make in your character’s early life set your starting skills and attributes, and your family connections and business contacts.The game universe stretches to the far reaches of our current solar system. In certain regions travel is very unsafe: pirates are known to hang out near the major gates. You'll be able to purchase a variety of ships and be able to own more than one at once. Ships can be fitted with a variety of equipment, including better guns, hyperdrives and engines, depending on what their hulls are designed to take. You will inevitably take damage and your ship can be repaired by mechanics that you will meet on your journey. Making friends with a good mechanic will make all the difference when you return half-alive from the Callisto water run...It's not what you know...You land at London's space port and immediately head to the market to see if an old contact of yours, Caleb Churley, will still give you a good deal on your cargo. Whilst offloading your titanium delivery, you discover through chatting to Caleb that he needs a parcel taking to Vikon on Venus. It's a bit of a distance, but you know they're short of water at the moment, so you buy all you can fit into your small ship. Caleb's grateful for the parcel delivery, so you get a good price on the cargo.You drop by the bar on the way out, and discover that Rachel Holden was seen in Vikon recently. You've been meaning to try and track her down, as you've been asked by the local crime syndicate to keep them up to date with her whereabouts. This little trip is turning into the perfect excuse to handle some unfinished business.You debate whether to take passengers to Vikon. Your ship isn't fitted with passenger cabins yet, but it's worth seeing who wants to go. In a local hotel you find three people keen to go: almost too keen. They're willing to pay way over the odds for transport, which means you're likely to have someone on your tail once you leave Earth's safe zone. It's a risk, but you could really do with the money... plus one of the passengers is the son of Charles Heckler, someone you'd love to get to know... 1075eedd30 Title: Sol TraderGenre: Indie, RPG, SimulationDeveloper:Chris ParsonsPublisher:Chris ParsonsRelease Date: 6 Jun, 2016 Sol Trader Download Ubuntu sole trader tax free. sole trader computer tax. sole trader to limited company. sole trader tax free childcare. sole trader denmark. sole trader license ireland. sol trader steam. sole trader year end. sole trader examples. sole trader trading name. sole trader final accounts ppt. sole trader tax rate nz. sole trader shoes. sole trader tax free threshold uk. a sol trader. sole trader free accounting software. hmrc sole trader. sole trader american english. sole trader invoice free template. sole trader execution block. sole trader advantages. sole trader tax rate. sole trader exercise. sol trader wiki. sole trader tax free threshold. sole trader key characteristics. sole trader abn free. sole trader engineering definition. sol car trader. sole trader abn. sole trader tutor2u. sole trader meaning. sole trader tax free allowance. sole trader and full time employed. sole trader english. sole trader business. sole trader english definition. sole trader final accounts examples. sole trader engineering consultant. sole trader west drayton. sole trader key facts. sole trader with full time job. sole trader business licence. sole trader free delivery code. define sole trader. sole trader key features. sole trader execution clause. sol trader cheat engine. sole trader business license. honda del sol autotrader ontario. sole trader outlet free delivery code. sole trader engineering company. sole trader licence ireland. sole trader ka hindi. sole trader free returns. sole trader tax. sole trader engineer insurance. sole trader exeter. sole trader free to set up. sole trader final accounts questions. sole trader engagement letter. sole trader software free. sole trader tax return. freeagent sole trader. sole trader final accounts. sole trader outlet. sole trader final accounts with adjustments. sole trader execution. sole trader in english Very cool concept and design. The interplay between NPCs is groundbreaking in my experience. Don't let 'mixed reviews' deter you, this is worth playingif it seems at all interesting to you! Looking forward to further development, I'm hooked!. It's a unique space game based on social relationships. You can befriend people to get better deals (make sure you befriend your banker if you take a loan, it's a big difference) and even borrow ships if they like you enough. If you happen to have a rich family member and you can get on their good side you might be able to borrow a nice ship. You can get jobs, take on missions, and apparently even run for public office - my current char wants to be president, a big dream for a very modest start.My current character was the result of an affair between two married people. His dad wants nothing to do with him, his mom is on the other end of the solar system and also wants nothing to do with him. Both of them are unreliable. The only person who gives a crap about him at the start is his half sister who lives nearby, but she's a broke factory worker with no ship or influence. So he had to take a loan to rent a starting clunker ship and another loan to buy some valuable cargo. Flying blindly into space to find a place to make a profit, he lucked onto a good trade route and soon faced the option to buy his current ship outright, or rent a bigger ship for an exhorbitant amount per day. I went with purchasing the clunker and went off to explore with my newfound rent-free freedom. A bit rough around the edges, but it certainly has potential to be a lot of fun with post-release polish. I don't know if I would have released it in its current state, but despite the issues I find myself strangely drawn to its gameplay. I find myself playing it even with a nasty bug I'm experiencing that makes it difficult to move around in space (due to be fixed tomorrow, according to the very responsive developer).In short, it's unique. A rough gem.-Update- The bug with space flight, among many others, was fixed as promised.. This game is unique in that it is more about people, relationships and information gathering than a more typical space exploration or combat orientated game. There is some exploration, mining, trading and combat but so far I have been so engrossed with just meeting people and doing missions that I have yet to even shoot at anything with my space ship. The game does a great job of creating a dynamic living universe of charaters that move about from their homes and jobs to the local bars and space ports on the various planets. The portraits of the various characters are also dynamically created but often they don't differ enough to make it easy to distinguish between who is who looks-wise. More distinctive looking portraits would be nice. I would definately recommend this game if you are looking for something a little different to your typical space game.. Think Dwarf fortress in space, with less fortress and more talking to dwarves.Like DF, Sol Trader generates a procedural history at the beginning of the game. Where Sol Trader differs is that it generates a massive number of NPCs, living and dead, all of whom have complex relationships and histories, and none of which you know. Figuring out those relationships and sabotaging them to mess with how NPCs see one another and you is the focus of the game. Yes there's space combat, piracy, mining, etc. but what makes Sol Trader special is its focus on who you know, what you know about them, and how you're going to use the things you know to get what you want.Character creation is the process if figuring out who you are in the universe it has generated for you, picking broadly from your lineage, skills, and most importantly, choosing your win condition. From there, its up to you how you wish to proceed.You'll probably start by developing a basic strategy based on the win condition you've selected. Decided to be president? Well, there's already a president. Maybe you want to capture the hearts and minds of the public. Maybe you want to dig up some dirt on the current president. Maybe you want to get in good with the criminal underground or the military and stage a hostile takeover. All of these things are possible, but how easy they are and which one you choose is going to be determined both by your overall game plan, and the things you discover about the people in the universe.While the UI can be confusing at times and definately needs some work, the core conversation minigame and the impressive detailed story the game generates for each and every character weaves something that's capable of generating all sorts of space epics with you at the center. Whether its your rise to political power, takeover of a pirate gang, establishing a financial juggernaut, or just getting filthy rich, the path you choose and its main characters will be determined by you, based upon who you get along with, who you investigate, who you trust, who you backstab, and who you are.If you like political thrillers and don't mind a somewhat clunky interface, its well worth the twenty bucks. It's guaranteed to generate you an endless supply for interesting scifi stories.. Interesting concept. It's not that difficult to get into a situation where you are stuck though. I got a game where I started out in a place where there were only 2 other people neither of which had missions they were willing to give me and no one would answer requests to come meet me so I could borrow a ship. I could challenge an 8 year old to a drinking competition and arm wrestling though so that was pretty cool.

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